Lost Labyrinth

Lost Labyrinth is a so-called roguelike RPG playing computer game.
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Lost Labyrinth Ranking & Summary

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  • Rating:
  • License:
  • GPL v3
  • Price:
  • FREE
  • Publisher Name:
  • Markus
  • Publisher web site:
  • http://www.lostlabyrinth.com/

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Lost Labyrinth Description

Lost Labyrinth is a so-called roguelike RPG playing computer game. Lost Labyrinth is a so-called "roguelike" RPG playing computer game. Here are some key features of "Lost Labyrinth": · relatively short gameplay (about 10-20 minutes) · very high replayability; nearly everything in the game is randomly generated · Sketelona lot of options during the character generation; each character type requires another strategy to survive · game focus on exploration; killing monsters does not give an experience bonus (but makes fun nonetheless) · Multiplayer games on the same machine (up to 3 players with keyboard, mouse and joystick) · "Zelda"-like graphics, sound and animation; smooth scrolling of game screen · Freeware What's New in This Release: · keyboard access to player made character templates · no message if monster does not see us when sneaking · fixed keyboard triggered program exit not resetting screen resolution · reduced size of save game files by skipping superflous data · made trap graphics with opaque black to improve drawing on light floor tiles · small icons for circles+favourite spells · spell "earthen strength" now does something · spell "strength" corrected description · spell "shocking grasp" effect now visible in character screen · routing & water fixed (didn't stop the turn) · some cosmetics for archipel · infinite spell duration when over 20000 fixed · final tweaks for creature routing fixed · added remark in FAQ about unarmed combat · unified item description for inventory+pick_inventory · creature item pick up on water/grass fixed · homunculus no longer needs nexus,elemental summons no longer destroy nexus · switched places of "prot:poison" and "summon satyr" · unified item description for player inventory and merchant items in merchant screen · skills renamed: weaponsmith->crafting, corpulent->sturdy · broken items can no longer be equipped · creature+chars invisible in water fixed · renamed "Strength" spell to the more fitting "Power Strike" · slowed speed of mouse triggered char rotation in figure selection screen · sanctum+nexus now have only 3 charges regardless of player number · "enchant creature" spells no longer stay infinitely · angel needs sanctum now


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